![]() The majority of visual assets used in the project come from Japanese commercial visual novels, primarily those from the developer CandySoft, but many of them have been edited over the years to be more uniform and better fit the needs of the developers. ![]() Meanwhile, the soundtrack largely consists of the royalty-free offerings of Kevin Macleod. Since the project’s inception, I have been producing detailed reviews of Student Transfer following the release of every new version, highlighting what I considered to be the finer points of each release and the game overall, while pointing out areas in which I think the title may be improved. In addition to reviewing each iteration of this project, I have also become its go-to “Flowchart Girl,” creating elaborate flowcharts meant to guide players through this game because… it gets messy at points. Due to the scope of this game and the number of options available, I have split up the flowcharts between the “Magic” and “Alien” routes. ![]() In addition to the flowcharts for the base game, I have also made several flowcharts for fan-made Scenarios.
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